Render Shots
For this week I went forward and continued my Orb Project. Redoing my blockout to get the correct proportions, and then going forth and sculpting the details using the spotlight feature in Zbrush to align my details, specifically the boards, to the reference.
For other details like the rock edges and scratches, I had to just eye ball those from the reference. i used a combination of Orb brushes, and especially Trim Dynamic to get those rock edges to look the way I wanted them.
For other details like the rock edges and scratches, I had to just eye ball those from the reference. i used a combination of Orb brushes, and especially Trim Dynamic to get those rock edges to look the way I wanted them.


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